Monday, February 3, 2020

Play and the Value of Games/Sports

Games that aren't valuable on the achievement/difficulty account (Hurka) 

1. Games of pure chance



"The presence of luck seems to be a valuable feature of many games despite having nothing to do with striving and achievement, and everything to do with the thrill of surrendering to fate and delighting in good fortune." (Tasioulas p. 241)

 2. Stupid games
  • name and examples are from "Games and the art of agency" by C. Thi Nguyen
  • in a stupid game, you strive to win, but the fun is when you fail
  • examples: Telephone (Whisper Down the Alley), Bag on Your Head, Twister, drinking games*, maybe charades



* Disclaimer: discussion doesn't imply approval!